- 
    Bug 
- 
    Resolution: Works As Intended
- 
    None
- 
    1.17.11 Hotfix, 1.8.1.2, 1.14.32.1
- 
    Windows Server 2016 Datacenter Edition, Windows 10, Ubuntu
- 
        Confirmed
- 
        324331
I've created a simple websocket server in order capture more in game events than console output would allow (mainly so that I can create two-way chat in Discord).
The test I set up works flawlessly in single player but fails entirely from a BDS console. There's no output. Enter an incorrect address or port in single player results in a "Could not connect to server" message, but the BDS console is empty.
Edit: Per many people's suggestion, I also tried initiating the connection from a game client as an op. This resulted in a "command not found" type of error.

