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Bug
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Resolution: Incomplete
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None
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1.16.201.03 Hotfix
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None
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Unconfirmed
On trying to edit the default splash potion range, I tried editing it's splash_range component and it does not seem to have any effect on the area affected in game.
"minecraft:projectile": { "on_hit": { "douse_fire": { }, "thrown_potion_effect": { }, "remove_on_hit": { } }, "splash_range": 1, // Default value is 4 "power": 0.5, "gravity": 0.05, "angle_offset": -20.0, "hit_sound": "glass" }