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Bug
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Resolution: Invalid
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None
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1.17.30
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None
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Unconfirmed
I think in the right situation, all actions that destroy blocks should be handled by BlockSource::mayPlace, but some use BlockLegacy::mayPlace. And the latter did not return the Actor pointer, which caused me trouble to write plug-ins. In fact, BlockSource::mayPlace should be used for all destructive behaviors. Please modify it, for BDS, thank you.