Uploaded image for project: 'Bedrock Dedicated Server'
  1. Bedrock Dedicated Server
  2. BDS-342

Player location inconsistent across sessions

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      Reproduction:

      • Stand next to a wall of glass panes
      • Logout and back in
      • Player will have teleported to the other side of the panes or, potentially, to a location near the spawn point but high enough in the air to potentially cause death.

       

      Screenshots from two runs depicting both scenarios are attached.

       

      Container log:

      Executing server
      NO LOG FILE! - setting up server logging...
      NO LOG FILE! - [2018-12-28 05:27:39 INFO] Starting Server
      NO LOG FILE! - [2018-12-28 05:27:39 INFO] Version 1.8.0.24
      [2018-12-28 05:27:39 INFO] Level Name: BedrockServer
      [2018-12-28 05:27:39 INFO] Game mode: 0 Survival
      [2018-12-28 05:27:39 INFO] Difficulty: 3 HARD
      [2018-12-28 05:27:40 INFO] IPv4 supported, port: 16821
      [2018-12-28 05:27:40 INFO] IPv6 not supported
      [2018-12-28 05:27:41 INFO] Server started.
      ...
      [2018-12-28 22:11:08 INFO] Player connected: <me>
      [2018-12-28 22:11:27 INFO] Player connected: <me>
      [2018-12-28 22:11:57 INFO] Player disconnected: <me>
      [2018-12-28 22:12:02 INFO] Player connected: <me>
      [2018-12-28 22:21:37 INFO] Player disconnected: <me>
      [2018-12-28 22:21:42 INFO] Player connected: <me>
      [2018-12-28 22:23:09 INFO] Player disconnected: <me>

        1. 2018-12-28 16_21_33-Greenshot.png
          1.10 MB
          George Hahn
        2. 2018-12-28 16_21_50-Greenshot.png
          1.98 MB
          George Hahn
        3. 2018-12-28 16_22_00-Greenshot.png
          2.00 MB
          George Hahn
        4. 2018-12-28 16_35_08-Window.png
          961 kB
          George Hahn
        5. 2018-12-28 16_35_47-Window.png
          746 kB
          George Hahn

            Unassigned Unassigned
            georgehahn George Hahn
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              Created:
              Updated:
              Resolved: