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  1. Bedrock Dedicated Server
  2. BDS-3486

Server randomly crashed

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.14.32.1
    • None

      Hello,

      Our server has randomly crashed throwing the following error. I can't make the sense out of it, but maybe it is helpful to your development team.

      It used to crash due to low storage space, but as I write it we have 3 GB free disk space. I am assuming this is not the case now.

      I've searched for similar crashes here. However, the posted error logs weren't similar to mine, so I thought this might be something new.

      The questions are: what does it mean and what can I do to prevent it from happening?

      [2020-03-05 23:10:05 INFO] Package: com.mojang.minecraft.dedicatedserver Version: 1.14.1.4 OS: Linux Server start: 2020-03-05 18:48:09 UTC Dmp timestamp: 2020-03-05 23:10:05 UTC Upload Date: 2020-03-05 23:10:05 UTC Session ID: 31802b4b-2b20-4330-9afd-837ff16c7062 Commit hash: Build id: development CrashReporter Key: 8c4937c1-64cb-3532-a8dc-1deb28f67293 Crash [2020-03-05 23:10:05 INFO]      at ChunkSource::getAvailableChunk[ChunkPos const&] (UnknownFile:?)         at BlockSource::getChunk[ChunkPos const&] const (UnknownFile:?)         at BlockSource::getBlock[BlockPos const&] const (UnknownFile:?)         at BlockSource::containsMaterial[AABB const&, MaterialType] (UnknownFile:?)         at Actor::isInLava[] const (UnknownFile:?)         at NavigationUtility::isInLiquid[Mob const&] (UnknownFile:?)         at FloatGoal::canUse[] (UnknownFile:?)         at GoalSelectorUtility::tryStartGoals[std::vector<PrioritizedGoal, std::allocator<PrioritizedGoal> >&] (UnknownFile:?)         at GoalSelectorSystem::_tickGoalSelectorComponent[ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&] (UnknownFile:?)         at void EntityRegistryBase::View<EntityContext, EntityRegistry, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>::_invokeHelper<void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&], ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&>[void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&], ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&] (UnknownFile:?)         at void EntityRegistryBase::View<EntityContext, EntityRegistry, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>::_each<true, void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&]>[void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&]] (UnknownFile:?)         at void EntityRegistryBase::View<EntityContext, EntityRegistry, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>::each<void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&]>[void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&]] (UnknownFile:?)         at void EntityRegistry::viewEach<, void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&]>[void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&]] (UnknownFile:?)         at GoalSelectorSystem::tick[EntityRegistry&] (UnknownFile:?)         at EntitySystems::tick[EntityRegistry&] (UnknownFile:?)         at Level::tickEntitySystems[] (UnknownFile:?)         at Level::tick[] (UnknownFile:?)         at ServerLevel::tick[] (UnknownFile:?)         at GameSession::tick[] (UnknownFile:?)         at Minecraft::tickSimtime[int, int] (UnknownFile:?)         at Minecraft::update[] (UnknownFile:?)         at ServerInstance::_update[] (UnknownFile:?)         at clone (UnknownFile:?) <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0">   <dict>     <key>id</key>     <string>264616d8-9cdc-44b3-8686-bf5955b65a40</string>     <key>delay</key>     <integer>6000</integer>     <key>status</key>     <integer>-80</integer>   </dict> </plist>
      

      [Here is a Pastebin|https://pastebin.com/gHHWuv1R] for a better-formatted version.

      Thank you

            Unassigned Unassigned
            Temesz Tomasz Lisiecki
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              Created:
              Updated:
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