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  1. Minecraft: Java Edition
  2. MC-111253

annoying rx, rxm bug!!!!!!!!!!!

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 1.11
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    • Unconfirmed

      Well, I'm working at a 3 digits exactity system. (Look At Detection V3)

      And it's supposed to work by the following concept:

      At first it gets the Intiger-Part with the system I made previous - first raw of Command Blocks.
      After that it has a repeating part:
      Repeating part (Change 512 => 256 => 128 => 64 => 32 => 16 => 8 => 4 => 2 => 1)

      /tp @e[tag=ASX] ~ ~ ~ ~ ~-2.512
      /execute @e[tag=ASX,rx=90,rxm=-1] ~ ~ ~ /scoreboard players add @p X 512
      tp @e[tag=ASX,rxm=-2,rx=-1] ~ ~ ~ ~ ~2.512

      *keep in mind that after the integer part is done the rx will not be 0.something, but 1.something.

      After that comes the end:
      End:

      /kill @e[tag=ASX]
      /scoreboard players add @p X 1000

      Ok. Now someone may say: this is a perfect code, why the heaven wouldn't this code not work. Well, I don't know either, but I see some things that might find out to be bugs:
      – The 2nd command works and the 3rd command works (2nd and 3rd, I mean in a set of 3 commands in the second raw)
      – The 2nd and the 3rd aren't supposed to work at the unless the player is exactly at one of the values: 512, 256, 128, 64, 32, 16, 8, 4, 2, 1, and I tested at many different angles.

      Any ideas? Anyone? Download the map (Look At Detection V3) and try it yourself and find out what's worng. It shan't work if you don't help me

      Thanks

      Best regards,
      Einstein5 (A.K.A. BaconSky, A.K.A. Cronom, A.K.A. Marcus)

            Unassigned Unassigned
            einstein5 Marcus Rost Leonard
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