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Bug
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Resolution: Awaiting Response
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None
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Minecraft 1.11.2
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None
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Unconfirmed
I was playing in my minecraft server with my friends when I wanted to create a sword with attributes which used the multiplicative modifier (operation both 1 and 2), and it ended ut being worse than the normal when it had +120% attack damage. So we ended up concluding it had to be a bug because we tested with different swords and on different mobs, and the same result happened every time.
I don't know this for sure, but when using the multiply attackDamage feature I guess its supposed to multiply the current attack damage, including damage from the weapon you are currently holding because its what it seems like through the wiki and common sense ![]()
Here is one of the commands we tried:
/give @p minecraft:diamond_sword 1 7 {Unbreakable:1,AttributeModifiers:[{AttributeName:"generic.attackDamage",Name:"generic.attackDamage",Amount:1.2,Operation:2,UUIDMost:59115,UUIDLeast:160974}]}