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  1. Minecraft: Java Edition
  2. MC-121965

Resource pack not working

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 1.12.2
    • None
    • Unconfirmed

      I tried creating a custom model for my resource pack, and got this error:

      {{02:50:58 chm SoundSystem shutting down...
      02:50:58 chm Author: Paul Lamb, www.paulscode.com
      02:50:58 chm Starting up SoundSystem...
      02:50:58 chm Initializing LWJGL OpenAL
      02:50:58 chm (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
      02:50:58 chm OpenAL initialized.
      02:50:59 chm Sound engine started
      02:51:01 bib Caught error stitching, removing all assigned resourcepacks
      bvu$c
      at bvu.b(SourceFile:293)
      at cgb.l(SourceFile:672)
      at cgb.a(SourceFile:186)
      at cgc.a(SourceFile:23)
      at cev.c(SourceFile:105)
      at cev.a(SourceFile:93)
      at bib.f(SourceFile:761)
      at bnw.a(SourceFile:133)
      at blk.a(SourceFile:337)
      at bnw.a(SourceFile:141)
      at blk.k(SourceFile:400)
      at bnw.k(SourceFile:77)
      at blk.q(SourceFile:377)
      at bib.t(SourceFile:1625)
      at bib.az(SourceFile:1000)
      at bib.a(SourceFile:419)
      at net.minecraft.client.main.Main.main(SourceFile:123)
      02:51:01 cev Reloading ResourceManager: Default
      02:51:02 chm SoundSystem shutting down...
      02:51:02 chm Author: Paul Lamb, www.paulscode.com
      02:51:02 chm Starting up SoundSystem...
      02:51:03 chm Initializing LWJGL OpenAL
      02:51:03 chm (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
      02:51:03 chm OpenAL initialized.
      02:51:03 chm Sound engine started
      02:51:08 cdp Created: 1024x512 textures-atlas}}

      I searched this error and only got results of people who don't have enough RAM to run a high-resolution resource pack. However, my PC has lots of RAM, and this resource pack is 16x16. The problem only occurred when I added the model to the resource pack. Another weird thing is that the model editor crashes when I try to open up the model again, which would indicate something is wrong with the model, but I have no idea what it is. I have attached the json files to this ticket, hopefully someone out there can figure out what's wrong.

      EDIT: The bow model's parent was the crossbow model, and the crossbow model's parent was the bow model. My bad, please close this ticket.

        1. crossbow.json
          10 kB
        2. bow.json
          1 kB
        3. crossbow_pulling_0.json
          14 kB
        4. crossbow_pulling_1.json
          15 kB
        5. crossbow_pulling_2.json
          15 kB

            Unassigned Unassigned
            EchoBlade CyanEmber
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              Created:
              Updated:
              Resolved: