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Bug
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Resolution: Invalid
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None
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Minecraft 18w11a
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None
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PC. Windows 10
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Unconfirmed
Many issues I have personally experienced with these snapshots:
Mob Spawners
- Husk and Stray mob spawners only work under a clear sky and not under a block like zombie spawners and skeleton spawners. This is bad for people who want to use it for custom maps.
- Custom spawners with mobs with names do not spawn anything. I had a vindicator mob spawners except it would spawn vindicators named Johnny thereby attacking all mobs. After the snapshot, it spawns nothing.
- Turtle spawners only spawn turtles in certain beach biomes when I want to use it in for example plain biomes.
- Drowned spawners only spawn Drowned in ocean biomes under water, not in plain biomes under water.
- sometimes when one changes the type of mob spawner by using an spawn egg, it does not save to the next time you load the map.
Commands:
- /Summon LightningBolt only results in entity not being able to be summoned.
placing blocks:
- Coral can only be placed in ocean biomes as of this update. Bad for custom maps that dont want to use third party applications.
- Coral plants and fans cannot be placed unless in ocean biome. Bad for custom maps.
Misc issues:
- Sometimes when too many zombies turned to drowned underwater or there are too many mobs in the game, the game crashes signigficantly easier than it used to.
Suggestions:
- add biome changer command. maybe sometime like "/ChangeBiome ~ ~ ~ ~100 ~100 ~100
{insert biome type}" or "/copyBiome ~ ~ ~ ~100 ~100 ~100 {insert biome type}
"
- update mob heads in the game.
- re-add the AI for the Giant mob. It is commonly used in custom maps and is very fun to mess around with.
Thank you for your time!