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Bug
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Resolution: Incomplete
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None
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Minecraft 18w11a
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None
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mob traps with water and zombies.
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Unconfirmed
Building a conventional water and lava mob trap at a zombie spawner results in drowned forming as a result of very shallow water contact. Result is few or no normal zombie only drops: armour, carrot, potatoes. This is mainly a problem if your needing the armour. This also effects water flow dark rooms in void worlds.
We need some creative way to either delay the transition or get the drops on transition or turn them back by some means.