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Bug
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Resolution: Awaiting Response
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None
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Minecraft 18w16a
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None
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Unconfirmed
(ensure 'auto-jump' feature is turned off)
Put this in a repeating command block:
execute as @a[nbt={OnGround:0b}] run say off ground
walk into a one-tall block (no jumping, no falling off cliffs).
EXPECTED: no output
ACTUAL: says "off ground"
Since this does not occur when walking against two-high walls, I think this might be the auto-jump logic somehow kicking in and affecting OnGround maybe? The player's Y coordinate never changes on the F3 screen, just the OnGround-edness for one tick when rubbing into a one-high wall.