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  1. Minecraft: Java Edition
  2. MC-131893

NBT target selector argument not working with mobs

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 1.13-pre3
    • None
    • Windows 10
    • Unconfirmed

      I was playing around with the new execute command for Minecraft 1.13. I tried to create a stone block above all sheep within 10 blocks with the command: 

      /execute at @e[type=minecraft:sheep,distance=..10] run setblock ~ ~3 ~ minecraft:stone replace

      Which worked perfectly fine. Then I tried to do the same thing but only to white sheep with the command:

      /execute at @e[type=minecraft:sheep,distance=..10,nbt={Color:0}] run setblock ~ ~3 ~ minecraft:stone replace
      

      There were no errors with the command but none of the white sheep had stone blocks placed above their heads. I tried this with a simpler command: 

      /say @e[nbt={Color:0}]

      Which also did not work. I also tried similar things with the NoAI tag with sheep, cows, pigs and zombies which also did not work.

      I noticed, however, that if I held a stick and ran the command:

      /say @e[nbt={SelectedItem:{id:"minecraft:stick"}}]
      

      It would indeed say my name.

      I tried doing a similar thing with a zombie holding a stick:

      /say @e[nbt={HandItems:[{id:"minecraft:stick",Count:1}]}]

      which did not return anything.

      Note: If you write @e[nbt={}], the commands will return a result for all entities.

      If I had to guess, this is probably a bug with using the NBT target selector argument on non-player entities. I sure hope Mojang fix the bug before the release.

            Unassigned Unassigned
            SeacraftGaming Seacraft Gaming
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