-
Bug
-
Resolution: Invalid
-
None
-
Minecraft 1.13
-
None
-
macOS highSierra 10.13.6 (17G65)
-
Unconfirmed
Using a loot table to enable an entity to drop a custom-named potion successfully creates the so named potion.
{
"function": "set_name",
"name": {
"text": "Spectral Potion"
}
},
Then, using an advancement to target said named potion fails to recognize the potion's name and so fails to activate the advancement when consumed.
"criteria": { "drinkspectralfxn": { "trigger": "minecraft:consume_item", "conditions": { "item": { "nbt": "{display:{Name:\"Spectral Potion\"}}" } } } },