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  1. Minecraft: Java Edition
  2. MC-138016

tp facing entity looks too high

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 18w43b
    • None
    • Unconfirmed

      Affected versions:

      • 18w02a
      • to present

       

      Steps to reproduce:

      • Throw an item on the ground
      • Type /tp @p ~ ~ ~ facing entity @e[type=!player,sort=nearest,limit=1] feet

       

      I think this might be something that is only on my computer. In 18w01a (facing was introduced) the whole tp command works, but in 18w02a, it always points about 1.6 blocks too high (or exactly the height of player eyes). I tested this with every mob (and some other entities) in both 18w01a and 18w02a. In 18w02a, it always pointed to their eyes, and when on "eyes" setting, plus the height of the player's eyes. I didn't measure it, but on blazes, zombies, etc. where they are the same height, "feet" pointed me directly at their eyes and "eyes" pointed me twice as high. And this effect was consistent throughout the rest of the mobs.

            Unassigned Unassigned
            ARandomDiamond ARandomDiamond
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              Created:
              Updated:
              Resolved: