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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 1.14.1, Minecraft 1.14.2
    • None
    • Stock server, running on "OpenJDK Runtime Environment (build 1.8.0_212-8u212-b01-1~deb9u1-b01)".

      Server CPU: Intel(R) Xeon(R) CPU E5-2683 v3 @ 2.00GHz

      RAM: 12GB

      Link: 1Gbps
    • Unconfirmed
    • (Unassigned)

      We are having issues (especially during connection/login) where we are getting errors such as: "lost connection: Timed out"

      This is likely because the server is on the opposite side of the world to the users that are having issues. Once they manage to connect, things are generally fine - it's just the initial connection, and often after a few tries they get on.

      I have seen that others have also encountered this, and Spigot has add-ons that make this time out configurable.

      My request is to support something like this natively in the Minecraft Server to allow the login timeout to be increased as desired (or default to something much longer than 30 seconds).

      I have searched and seen others with similar issues, some of which have been closed as support problems. However I consider this to be a bug/feature request to allow players at long distances to still connect to a server.

      This is an example log of the issues occurring:

      [02:37:13] User Authenticator #2/INFO: UUID of player Phillipcoach is b793e2a4-1c6a-44eb-9ce2-1b74ccce038f
      [02:37:13] [Server thread/INFO]: Phillipcoach[/10.255.0.2:44254] logged in with entity id 384 at (305.06881288269085, 59.27709670761116, -161.1754433736152)
      [02:37:13] [Server thread/INFO]: Phillipcoach joined the game
      [02:37:40] [Server thread/INFO]: Phillipcoach lost connection: Timed out
      [02:37:40] [Server thread/INFO]: Phillipcoach left the game

            Unassigned Unassigned
            sillyfrog Trent
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              Created:
              Updated:
              Resolved: