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  1. Minecraft: Java Edition
  2. MC-15376

Jack-o-lanterns placed high above do not shine after game loaded/sunrise events

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 1.5.2
    • None
    • Ubuntu 12.04 64-bit
      Java(TM) SE Runtime Environment (build 1.7.0_21-b11)
    • Unconfirmed
    • Survival

      Summary: jack-o-lanterns placed high above ground might not shine after game loaded/sunrise events, unless player approaches them close enough.

      Longer description: in a superflat world:

      • seed: -7038726043301780200
      • world options: 2;7,33x1,2x3,12;2;stronghold,village,biome_1,decoration,dungeon,mineshaft,lake,lava_lake

      there are desert temples rising high above the ground. I have replaced the orange cotton blocks atop a temple with jack-o-lanterns.

      Problem (see attachment): when sunrise/game loaded event happens, the jack-o-lanterns on the south side (see the attachment; the character is facing south; the facade of temple faces west) do not shine.

      When player approaches the lanterns (approx. 22 blocks or closer), the jack-o-lanterns 'turn on' and resume shining.

      Other walls of the construction, where jack-o-lanterns are inserted, do not exhibit this behaviour.

      Numbers:

      • ground level: y = 37
      • height at which (or above) jack-o-lanterns turn on: y = 59
      • the lowest cotton block was at y = 67

      Thanks.

            Unassigned Unassigned
            temmokan Konstantin Boyandin
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              Created:
              Updated:
              Resolved: