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Bug
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Resolution: Invalid
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None
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Minecraft 1.5.2
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None
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Ubuntu 12.04 64-bit
Java(TM) SE Runtime Environment (build 1.7.0_21-b11)
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Unconfirmed
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Survival
Summary: jack-o-lanterns placed high above ground might not shine after game loaded/sunrise events, unless player approaches them close enough.
Longer description: in a superflat world:
- seed: -7038726043301780200
- world options: 2;7,33x1,2x3,12;2;stronghold,village,biome_1,decoration,dungeon,mineshaft,lake,lava_lake
there are desert temples rising high above the ground. I have replaced the orange cotton blocks atop a temple with jack-o-lanterns.
Problem (see attachment): when sunrise/game loaded event happens, the jack-o-lanterns on the south side (see the attachment; the character is facing south; the facade of temple faces west) do not shine.
When player approaches the lanterns (approx. 22 blocks or closer), the jack-o-lanterns 'turn on' and resume shining.
Other walls of the construction, where jack-o-lanterns are inserted, do not exhibit this behaviour.
Numbers:
- ground level: y = 37
- height at which (or above) jack-o-lanterns turn on: y = 59
- the lowest cotton block was at y = 67
Thanks.