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  1. Minecraft: Java Edition
  2. MC-158521

Game crash when placing sign on same tick as water flows

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.14.4
    • None
    • Windows 10, Minecraft Version 1.14.4
    • Unconfirmed
    • Crash

      The game crashed repeatedly while I was placing signs for a squid farm. Every time I timed placing a sign poorly and placed it (from what I can tell) on the same tick as the water tried to flow to the same block I was placing the game crashed. Unknown if this issue exists with any other blocks. It should be easy to reproduce, as it happened every 5-10 signs I placed in the farm I made in the screenshot. In my instance I used jungle signs.

      1.14.4: crash-2019-08-06_09.28.53-client.txt
      Description: Rendering screen
      
      java.lang.IllegalArgumentException: Cannot get property bwo{name=facing, clazz=class fb, values=[north, south, west, east]} as it does not exist in Block{minecraft:water}
      	at bvs.c(SourceFile:95)
      	at dek.render(SourceFile:118)
      	at dnc.a(SourceFile:686)
      	at cyc.e(SourceFile:954)
      	at cyc.b(SourceFile:410)
      	at net.minecraft.client.main.Main.main(SourceFile:155)
      
      
      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------
      
      -- Head --
      Thread: Client thread
      Stacktrace:
      	at bvs.c(SourceFile:95)
      	at dek.render(SourceFile:118)
      
      -- Screen render details --
      Details:
      	Screen name: dek
      	Mouse location: Scaled: (240, 127). Absolute: (960.000000, 508.000000)
      	Screen size: Scaled: (480, 255). Absolute: (1920, 1017). Scale factor of 4.000000
      
      -- Affected level --
      Details:
      	All players: 1 total; [dmp['Goldragon'/12417008, l='MpServer', x=-662.58, y=62.00, z=1254.52]]
      	Chunk stats: Client Chunk Cache: 361, 169
      	Level dimension: minecraft:overworld
      	Level name: MpServer
      	Level seed: 0
      	Level generator: ID 00 - default, ver 1. Features enabled: false
      	Level generator options: {}
      	Level spawn location: World: (57,70,321), Chunk: (at 9,4,1 in 3,20; contains blocks 48,0,320 to 63,255,335), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
      	Level time: 29948 game time, 62744466 day time
      	Level storage version: 0x00000 - Unknown?
      	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
      	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
      	Server brand: Paper
      	Server type: Non-integrated multiplayer server
      Stacktrace:
      	at dkf.a(SourceFile:421)
      	at cyc.b(SourceFile:1923)
      	at cyc.b(SourceFile:425)
      	at net.minecraft.client.main.Main.main(SourceFile:155)
      

            Unassigned Unassigned
            Goldragon Michael Brannen
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              Created:
              Updated:
              Resolved: