---- Minecraft Crash Report ----
Time: 19/05/13 14:28
Description: Rendering screen
java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at net.minecraft.server.MinecraftServer.u(SourceFile:581)
at asm.a(SourceFile:1372)
at aux.e(SourceFile:166)
at auy.a(SourceFile:218)
at auw.a(SourceFile:175)
at aux.a(SourceFile:191)
at bcz.b(SourceFile:707)
at asm.O(SourceFile:611)
at asm.c(SourceFile:544)
at net.minecraft.client.main.Main.main(SourceFile:78)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at net.minecraft.server.MinecraftServer.u(SourceFile:581)
at asm.a(SourceFile:1372)
at aux.e(SourceFile:166)
at auy.a(SourceFile:218)
at auw.a(SourceFile:175)
at aux.a(SourceFile:191)
-- Screen render details --
Details:
Screen name: bhz
Mouse location: Scaled: (199, 53). Absolute: (398, 372)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bcz.b(SourceFile:707)
at asm.O(SourceFile:611)
at asm.c(SourceFile:544)
at net.minecraft.client.main.Main.main(SourceFile:78)
-- System Details --
Details:
Minecraft Version: 13w19a
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 221138168 bytes (210 MB) / 378134528 bytes (360 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 9, tcache: 0, allocated: 1, tallocated: 63
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.2843, Intel
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null