-
Bug
-
Resolution: Duplicate
-
None
-
1.14.4
-
None
-
Operating system Windows 10
Version 1.14.4
-
Unconfirmed
-
(Unassigned)
reproducing:
![]()
both command blocks contain the command: /data get entity @p Motion
![]()
Walk forward holding W
When reaching the string infront of the observer the command gets executed while the players is walking forward
![]()
the command didn't detect the player's Motion correctly. The player was clearly moving but his Motion is 0.0 .
The same result is been seen when the player flies using creativemode.
I tried it in a nother world and got the same result.
What I expected to happen is the command output showing a Motion like [-1.5,0.0,0.0]
when jumping or using ice you can see a minimal Motion when letting go of W before hitting the string
- duplicates
-
MC-122814 '/data get' does not properly return player motion
- Resolved