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Bug
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Resolution: Invalid
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None
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1.15 Pre-release 7
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None
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win10 x64, java 8_201
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Unconfirmed
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(Unassigned)
Chunks are swapped upon loading up a world. The cause of this may be that if you actually load up the world on 2 clients at once, move around and finally save the world. If you do that multiple times, hopefully this should occur.