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Bug
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Resolution: Awaiting Response
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None
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1.15
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None
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Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_231, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
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Unconfirmed
Last player on my server left the game normally, server was working fine while he was connected. After that, the server abnormally crashed.
Used datapacks utilise minecraft:tick. They are from vanillatweaks, downloaded for version 1.14.4. Haven't had any problems with them, in 1.14.4 nor 1.15.
I've replaced all instances of the same player name with *Player* for anonymity in the server log and crash report.
What I expected to happen was...:
After the last player leaving, server normally idles.
What actually happened was...:
Server crashed because a single server tick took 60 seconds. The times in the log file are all mixed up.
Steps to Reproduce:
I've been unable to reproduce this bug.