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  1. Minecraft: Java Edition
  2. MC-17094

TNT riding Firework results in 0 FPS

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 1.5.2
    • None
    • OSX 10.8.2, 2 GHz Intel Core 2 Duo Processor , 4 GB 1067 MHz DDR3 Memory,
    • Unconfirmed
    • Creative

      When a TNT riding a firework explodes the framerate drops to 0. I have reproduced this bug every attempt in many different world with slightly different spawners. The framerate does not suffer at every explosion, but it will always be affected within a few detonations. The only solution has been doing into MCEdit and deleting the TNT Firework entity. This removes the lag until it occurs again. I think it has something to do with a firework entity being killed by TNT.

            Unassigned Unassigned
            duckcall00 duckcall
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              Created:
              Updated:
              Resolved: