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Bug
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Resolution: Invalid
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None
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20w06a
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None
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Java Edition
macOS Catilina
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Unconfirmed
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(Unassigned)
The 6 Bugs
- I recently noticed that there are too many ghasts spawning in the soul sand valley that could potentially make it very hard to have nice gameplay in this biome, I feel like the spawn group value is Okay, maybe ranging from 1-2 (2 is rare) per group, but the spawn probability per chunk is Insane. Every 15 seconds avg I see one ghast spawning, so I think you could make it lower?
- There are almost no endermen, only a huge amount of skeletons in soul sand valley.
- In the new biome called Warped Forest, I understand how game designers made only endermen spawn in this biome on purpose, but there are way too many of them.
- The air color between biomes change too quickly, I think there should be a "gradient" color-changing process.
- I know that you triggered the fog everywhere thing when you made these biomes, but do you think that sometimes it blocks eyesight and make everything so blurry?
- The original nether biome "nether wastes" spawns like its a rare biome, and every time it spawns, it looks like its always a big lava lake.