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Bug
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Resolution: Invalid
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None
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20w08a
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None
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Unconfirmed
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(Unassigned)
I am building on a map for 1.16 and encountered a weird bug with the commend
"teleport [Name] ~ ~ ~ ~ ~" in a datapack... My goal was a screen animation for imersion
The whole line goes having multiple teleports where I change the X and Y rotation slightly to create a shaking screen that can be moved.
The whole File goes like this
File 1:
schedule function <File2> 4
execute as @a run teleport @s ~ ~ ~ ~1 ~3
This runs the next file
File 2:
schedule function <File3> 4
execute as @a run teleport @s ~ ~ ~ ~-2 ~-1
and so on
File 3:
schedule function <File4> 4
execute as @a run teleport @s ~ ~ ~ ~3 ~1
until it loops again unless a certain timer is reached... But... This warps you onto the worldspawnpoint for every function after the 1st, which is really annoying