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Bug
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Resolution: Unresolved
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None
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20w09a, 20w10a, 20w11a, 20w12a, 20w14a, 20w16a, 20w17a, 1.16 Pre-release 5, 1.16.1, 1.16.2 Pre-release 1, 1.16.2, 1.16.3, 1.16.4 Pre-release 1, 1.16.4, 20w45a, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5, 1.17.1, 21w37a, 1.18.1, 22w18a, 1.19.1, 1.19.4, 23w18a, 1.20.2
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Confirmed
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Commands, Entities
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Low
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Platform
The bug
When an entity travels fast on #climbable blocks, the x/z-component of the entity's delta movement is clamped between -0.15 and 0.15 causing the movement vector to be 45° with respect to the x/z axis.
How to reproduce
- Add minecraft:oak_button to #minecraft:climbable.
/fill 0 0 0 15 0 15 minecraft:stone
/fill 0 1 0 15 1 15 minecraft:oak_button[face=floor]
/effect give @s minecraft:speed 1000000 255
/tp @s 0 1 0 -1 90
- Walk forwards
→The player walks southeast.
minecraft/tags/blocks/climbable.json
{ "replace": false, "values": [ "minecraft:oak_button" ] }