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Bug
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Resolution: Unresolved
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None
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1.15.2, 20w10a, 1.16.3, 1.16.4 Pre-release 1, 20w49a, 1.17.1, 21w40a, 1.18 Pre-release 5, 1.18, 1.18.1 Pre-release 1, 1.18.1, 1.18.2, 22w14a, 1.19 Release Candidate 1, 1.19, 1.19.2, 23w13a, 1.20.1, 1.20.4, 24w09a, 24w11a, 1.21.3, 24w45a
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Confirmed
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Entities
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Low
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Platform
Overview
The swell value of creepers, i.e. how close they are to the explosion, is not written to NBT. This means a creeper will never explode if it is constantly saved and reloaded.
Additionally, this is inconsistent with the maxSwell value (NBT tag Fuse) which is written to NBT.
How to reproduce
- Summon a creeper
- Ignite it using flint and steel
- Just before it explodes close and reopen the world
- Alternatively sending an ignited creeper through a dimension resets its swell value
Outcome
The creeper does not immediately explode but instead starts to swell again