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Bug
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Resolution: Awaiting Response
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None
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20w12a
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None
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Tested in Ubunto (on Wayland), openjdk 11.0.6 2020-01-14 (64 bit)
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Unconfirmed
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(Unassigned)
When using a map, the client crashes (with a message of internal server error) as soon as a new chunk is being updated on a map. If we remain in areas where the previously created map does not have to update new chunks, all is OK, but as soon as we load a new chunk, the crash happens. It then becomes impossible to login into the game unless the player data is erased, which is certainly not desirable.