-
Bug
-
Resolution: Duplicate
-
None
-
1.15.2
-
None
-
Server OS: Debian 10
Java version: OpenJDK 11.0.6 64 bit
-
Unconfirmed
-
(Unassigned)
So, I am running a server on a dedicated machine which currently host around 13 players and I get a lot of performance issue on the server even with sufficient resources (8GB RAM, 8 CPU cores..).
- Server resources are not overloaded.
- It is not a network issue on the server end.
- People are not creating mob farms or doing anything that could explain the lag except generating chunks while moving.
- A server with less than 8 players is running fine.
Console is showing the server as overloaded:
[17:59:52] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 16430ms or 328 ticks behind [18:00:25] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 18243ms or 364 ticks behind [18:00:57] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 16869ms or 337 ticks behind [18:01:31] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 19508ms or 390 ticks behind
- duplicates
-
MC-132135 Bad server side performance since 1.14
- Resolved
Thank you for your report!
We're tracking this issue in
MC-132135, so this ticket is being resolved and linked as a duplicate.If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
๐ Bug Tracker Guidelines โ ๐ฌ Community Support โ ๐ง Mojang Support
๐ Project Summary โ โ๏ธ Feedback and Suggestions โ ๐ Game Wiki
โ I am a bot. This action was performed automatically! Please report any issues in Discord or Reddit