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Bug
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Resolution: Fixed
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1.16 Pre-release 1, 1.16 Pre-release 2, 1.16 Pre-release 5, 1.16.1
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None
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Confirmed
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Custom Worlds, Structures, World generation
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Low
All other structures seem to generate as normal. I generated a world with the settings below and used /locate to find a stronghold and none were found. I have seen temples, mansions, villages, etc. but no strongholds.
{
"generate_features": true,
"bonus_chest": false,
"seed": -1464245863,
"dimensions": {
"minecraft:overworld": {
"generator": {
"type": "minecraft:noise",
"seed": -1464245863,
"biome_source": {
"type": "minecraft:vanilla_layered",
"seed": -1464245863,
"large_biomes": false
},
"settings": "minecraft:floating_islands"
},
"type": "minecraft:overworld"
},
"minecraft:the_nether": {
"generator": {
"type": "minecraft:noise",
"seed": -1464245863,
"biome_source": {
"type": "minecraft:multi_noise",
"seed": -1464245863,
"preset": "minecraft:nether"
},
"settings": "minecraft:nether"
},
"type": "minecraft:the_nether"
},
"minecraft:the_end": {
"generator": {
"type": "minecraft:noise",
"seed": -1464245863,
"biome_source": {
"type": "minecraft:the_end",
"seed": -1464245863
},
"settings": "minecraft:end"
},
"type": "minecraft:the_end"
}
}
}
- is duplicated by
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MC-188200 Strongholds don't generate in Superflat
- Resolved
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MC-189304 strongholds removed from "caves"-generated worlds
- Resolved
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MC-191609 Strongholds don't spawn in World Type: Caves
- Resolved
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MC-195067 Strongholds do not seem to generate on caves/floating islands worlds
- Resolved
- relates to
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MC-188569 Some flat world preset code: decoration or other code not working properly
- Open
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MC-190805 Ender dragon fight is hardcoded into custom world presets; can't actually be accessed without these presets
- Open
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MC-190859 floating_islands or caves buffet worlds no longer generate strongholds and ender eyes do not locate previously generated strongholds after upgrading to 1.16
- Resolved
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MC-192361 /locate stronghold does not locate stronghold in Superflat worlds despite them generating
- Resolved