• Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.16
    • None
    • Minecraft Java 1.16, windows 10 home ver.2004, nvidia GTX 1070
    • Unconfirmed
    • (Unassigned)

      backed up my 1.15.2 world, then loaded it and opened in 1.16. mipmap level is set to max (4) but changing it to any value does nothing- it does not appear to work any more. all the textures seem to individually swim around on each block. my nvidia gtx drivers are up to date and so is my windows 10.

      here are some snips- one is looking a bit into the distance, the other is a few blocks in front of the player. both wiggle with movement, is nauseating. i have never had this problem in java before, have been playing since 1.14.

      additionally: i have tried many combinations of in-game vanilla graphics settings and nvidia driver settings, none have worked. i run the game in 1080p 75fps. this issue is highly noticeable when the player is moving.

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            Unassigned Unassigned
            twerkstallion T
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              Created:
              Updated:
              Resolved: