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Bug
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Resolution: Invalid
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None
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1.16.1
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None
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Unconfirmed
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(Unassigned)
The game doesn’t always detect a specific value (or a range of values) that a predicate uses to detect daytime in a datapack. When checking if the daytime is, let’s say, between 100 and 12100, and it’s a day, the predicate doesn’t work. But, if the time is set manually through a command (/time set 100) than everything works fine.