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Bug
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Resolution: Invalid
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None
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1.16.2
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Minecraft vanilla server jar with this arguments
-Xms5G -Xmx6G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -jar nogui
java version "1.8.0_261"
Java(TM) SE Runtime Environment (build 1.8.0_261-b12)
Java HotSpot(TM) 64-Bit Server VM (build 25.261-b12, mixed mode)
Windows 10
6GB of ram to the server
CPU: i7-4790
We are all using a VPN to enter the serverMinecraft vanilla server jar with this arguments -Xms5G -Xmx6G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -jar nogui java version "1.8.0_261" Java(TM) SE Runtime Environment (build 1.8.0_261-b12) Java HotSpot(TM) 64-Bit Server VM (build 25.261-b12, mixed mode) Windows 10 6GB of ram to the server CPU: i7-4790 We are all using a VPN to enter the server
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Unconfirmed
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(Unassigned)
In the spawn chunks, there are some areas, that do not correlate to any chunk border, in which my friends cannot place, destroy or interact with any block, but I, who is hosting the server, am able to fully interact with the region.
The region goes from y=0 to y=256, but its x and z are variables and don't seem to be correlated to chunk borders. Also, it only happened in the spawn region, but it might have nothing to do with it
The bug doesn't generate crashes and I wasn`t able to reproduce it in a singleplayer world with the same map, which by this point has 2GB for only the overworld and 4GB in total, being the spawn region the most populated area of the map, with the most constructions and storage/farms