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  1. Minecraft: Java Edition
  2. MC-20000

Crashed to desktop with "argo/saj/InvalidSyntaxException"

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 1.6.1
    • None
    • OS: Windows 7 (ver 6.1, arch amd64)
      Java: 1.6.0_29 (by Sun Microsystems Inc.)
      Launcher: 1.0.4 (bootstrap 4)
      Minecraft: 1.6.1 (updated Fri Jun 28 10:48:41 EDT 2013)
    • Unconfirmed

      Put the summary of the bug you're having here

      --- Minecraft Crash Report ----
      // Why did you do that?
      
      Time: 6/30/13 11:54 PM
      Description: Initializing game
      
      java.lang.NoClassDefFoundError: argo/saj/InvalidSyntaxException
      	at atn.O(SourceFile:344)
      	at atn.d(SourceFile:598)
      	at net.minecraft.client.main.Main.main(SourceFile:101)
      Caused by: java.lang.ClassNotFoundException: argo.saj.InvalidSyntaxException
      	at java.net.URLClassLoader$1.run(Unknown Source)
      	at java.security.AccessController.doPrivileged(Native Method)
      	at java.net.URLClassLoader.findClass(Unknown Source)
      	at java.lang.ClassLoader.loadClass(Unknown Source)
      	at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
      	at java.lang.ClassLoader.loadClass(Unknown Source)
      	... 3 more
      
      
      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------
      
      -- Head --
      Stacktrace:
      	at atn.O(SourceFile:344)
      
      -- Initialization --
      Details:
      Stacktrace:
      	at atn.d(SourceFile:598)
      	at net.minecraft.client.main.Main.main(SourceFile:101)
      
      -- System Details --
      Details:
      	Minecraft Version: 1.6.1
      	Operating System: Windows 7 (amd64) version 6.1
      	Java Version: 1.6.0_29, Sun Microsystems Inc.
      	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
      	Memory: 50425256 bytes (48 MB) / 128122880 bytes (122 MB) up to 954466304 bytes (910 MB)
      	JVM Flags: 1 total; -Xmx1G
      	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      	Suspicious classes: No suspicious classes found.
      	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      	Launched Version: 1.6.1
      	LWJGL: 2.9.0
      	OpenGL: GeForce GTX 560 Ti/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
      	Is Modded: Probably not. Jar signature remains and client brand is untouched.
      	Type: Client (map_client.txt)
      	Resource Pack: Default
      	Profiler Position: N/A (disabled)
      	Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
      

      What I expected to happen was...:
      game would start

      What actually happened was...:
      Game crashed out

      Steps to Reproduce:
      1.I pushed the play button
      2. I see title screen as it flashes up
      3. then game closes
      4. Rinse repeate

            Unassigned Unassigned
            Myshadowstar Myshadowstar
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              Created:
              Updated:
              Resolved: