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Bug
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Resolution: Duplicate
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None
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1.16.3
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None
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Unconfirmed
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(Unassigned)
I'm not sure if this is just an engine limitation or a bug but I decided to make an issue about it to find out
I'm sure everyone knows about this: the Enderman growl sound only plays at the location the Enderman was angered at, instead of the sound effect following with the player as they move
It doesn't seem intended, considering the sound only plays at one location, instead of following the player or the enderman. So perhaps it's an engine limitation?
- duplicates
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MC-105422 Any type of sound will stick to the same place instead of following the source of the sound.
- Resolved