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Bug
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Resolution: Invalid
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None
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1.16.4
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None
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Unconfirmed
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(Unassigned)
My Minecraft crashes when I try to play it. It crashes either when it is loading or after the game has loaded and I've only played for a few seconds. I had the 107374091 crash and fixed it before; now its saying it out of memory and it can't keep up. I have allocated 4gb out of 8gb to Minecraft.
12:41:02.937
aar
Render thread
Preparing spawn area: 72%
12:41:03.592
aar
Render thread
Preparing spawn area: 82%
12:41:03.728
aar
Render thread
Preparing spawn area: 86%
12:41:04.970
aar
Render thread
Preparing spawn area: 86%
12:41:04.970
aar
Render thread
Preparing spawn area: 86%
12:41:05.074
aar
Render thread
Time elapsed: 12854 ms
12:41:05.347
eng
Server thread
Changing view distance to 14, from 10
12:41:06.722
acu
Server thread
HoneyHalo[local:E:7b48a48c] logged in with entity id 223 at (-120.5, 71.0, -5.5)
12:41:06.790
net.minecraft.server.MinecraftServer
Server thread
HoneyHalo joined the game
12:41:07.921
eng
Server thread
Saving and pausing game...
12:41:08.006
net.minecraft.server.MinecraftServer
Server thread
Saving chunks for level 'ServerLevel[test 25]'/minecraft:overworld
12:41:08.254
z
Render thread
Loaded 0 advancements
12:41:09.739
net.minecraft.server.MinecraftServer
Server thread
Saving chunks for level 'ServerLevel[test 25]'/minecraft:the_nether
12:41:09.740
net.minecraft.server.MinecraftServer
Server thread
Saving chunks for level 'ServerLevel[test 25]'/minecraft:the_end
12:41:09.806
net.minecraft.server.MinecraftServer
Server thread
Can't keep up! Is the server overloaded? Running 2041ms or 40 ticks behind
12:42:13.960
del
Render thread
OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered an out of memory error. This application might behave inconsistently and fail. (pid=4444 javaw.exe 64bit)
12:42:13.960
del
Render thread
OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
12:42:13.961
del
Render thread
OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered an out of memory error. This application might behave inconsistently and fail. (pid=4444 javaw.exe 64bit)
12:42:13.961
del
Render thread
OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
12:42:13.962
del
Render thread
OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered an out of memory error. This application might behave inconsistently and fail. (pid=4444 javaw.exe 64bit)
12:42:13.962
del
Render thread
OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
12:42:13.963
del
Render thread
OpenGL debug message, id=0, source=API, type=ERROR, severity=HIGH, message=Unknown internal debug message. The NVIDIA OpenGL driver has encountered an out of memory error. This application might behave inconsistently and fail. (pid=4444 javaw.exe 64bit)
12:42:13.963
del
Render thread
OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
12:42:16.734
launcher
main
- # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffd938b21b0, pid=4444, tid=4540 # # JRE version: Java(TM) SE Runtime Environment (8.0_51-b16) (build 1.8.0_51-b16) # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.51-b03 mixed mode windows-amd64 compressed oops) # Problematic frame: # C [nvoglv64.dll+0x7a21b0] # # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows # # An error report file with more information is saved as: # C:\Users\macke\AppData\Roaming\.minecraft\hs_err_pid4444.log # # If you would like to submit a bug report, please visit: # http://bugreport.java.com/bugreport/crash.jsp # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # AL lib: (EE) alc_cleanup: 1 device not closed
12:42:16.735
monitor
Process Monitor
Process crashed with exit code 1