Minecraft crashed twice in the same place on the flat map type Tunellers dream. Can you tell me why is this hapenning? I am bulding a long track there to meet achievement. When I a certain place so me MC always crashes. Here are crash reports:
1.
---- Minecraft Crash Report ---- // On the bright side, I bought you a teddy bear! Time: 3.11.12 18:10 Description: Exception in server tick loop java.lang.OutOfMemoryError: GC overhead limit exceeded at java.lang.Long.valueOf(Unknown Source) at adw.a(SourceFile:18) at aaa.a(SourceFile:29) at zx.d(SourceFile:102) at id.c(ChunkProviderServer.java:104) at ic.<init>(PlayerInstance.java:26) at ib.a(PlayerManager.java:102) at ib.d(PlayerManager.java:258) at ge.d(SourceFile:147) at im.a(NetServerHandler.java:343) at dt.a(SourceFile:136) at bw.b(SourceFile:55) at im.d(NetServerHandler.java:78) at in.b(SourceFile:35) at bce.b(SourceFile:83) at net.minecraft.server.MinecraftServer.r(SourceFile:731) at net.minecraft.server.MinecraftServer.q(SourceFile:661) at bcb.q(IntegratedServer.java:124) at net.minecraft.server.MinecraftServer.run(SourceFile:595) at fp.run(SourceFile:818) Relevant Details: - Minecraft Version: 1.4.2 - Operating System: Windows 7 (amd64) version 6.1 - Java Version: 1.7.0_09, Oracle Corporation - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation - Memory: 119457704 bytes (113 MB) / 954466304 bytes (910 MB) up to 954466304 bytes (910 MB) - JVM Flags: 2 total; -Xms512m -Xmx1024m - AABB Pool Size: 2451 (137256 bytes; 0 MB) allocated, 2061 (115416 bytes; 0 MB) used - ModLoader: Mods loaded: 2 ModLoader 1.4.2 mod_ReiMinimap v3.2_05 [1.4.2] - Is Modded: Very likely - Profiler Position: N/A (disabled) - Vec3 Pool Size: 473 (26488 bytes; 0 MB) allocated, 428 (23968 bytes; 0 MB) used - Player Count: 1 / 8; [ih['jpelda'/594350, l='New World', x=-817,13, y=237,00, z=0,35]] - World New World Entities: 0 total; [] - World New World Players: 0 total; [] - World New World Chunk Stats: ServerChunkCache: 0 Drop: 0 - Type: Integrated Server
2.
---- Minecraft Crash Report ---- // Why did you do that? Time: 3.11.12 18:31 Description: Exception in server tick loop java.lang.OutOfMemoryError: Java heap space at dl.<init>(SourceFile:64) at ih.j_(SourceFile:147) at xe.a(SourceFile:1218) at ie.a(SourceFile:424) at xe.g(SourceFile:1197) at xe.h(SourceFile:1122) at ie.h(SourceFile:352) at net.minecraft.server.MinecraftServer.r(SourceFile:718) at net.minecraft.server.MinecraftServer.q(SourceFile:661) at bcb.q(IntegratedServer.java:124) at net.minecraft.server.MinecraftServer.run(SourceFile:595) at fp.run(SourceFile:818) Relevant Details: - Minecraft Version: 1.4.2 - Operating System: Windows 7 (amd64) version 6.1 - Java Version: 1.7.0_09, Oracle Corporation - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation - Memory: 119721504 bytes (114 MB) / 952172544 bytes (908 MB) up to 954466304 bytes (910 MB) - JVM Flags: 2 total; -Xms512m -Xmx1024m - AABB Pool Size: 1886 (105616 bytes; 0 MB) allocated, 242 (13552 bytes; 0 MB) used - ModLoader: Mods loaded: 2 ModLoader 1.4.2 mod_ReiMinimap v3.2_05 [1.4.2] - Is Modded: Very likely - Profiler Position: N/A (disabled) - Vec3 Pool Size: 337 (18872 bytes; 0 MB) allocated, 17 (952 bytes; 0 MB) used - Player Count: 1 / 8; [ih['jpelda'/118033, l='New World', x=-647,82, y=238,00, z=0,57]] - World New World Entities: 0 total; [] - World New World Players: 0 total; [] - World New World Chunk Stats: ServerChunkCache: 0 Drop: 0 - Type: Integrated Server
I am from the Czech republic, so the translation may not be completely correct. Thank you in advance for your answer.