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  1. Minecraft: Java Edition
  2. MC-219731

Random rotation in falling blocks is noticeable

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    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • 1.16.5, 21w10a
    • None
    • Unconfirmed
    • (Unassigned)

      When you put a sand block, the texture of it is rotated randomly, so that it looks less uniform when there are sand blocks together, however, when you put a sand block in a position where the block can fall, it calculates the rotation of the sand before falling, causing that when it transforms from entity (falling-block) to block, it rotates again. It should calculate the rotation before falling, and not rotate again when transforming.

       

      EDIT: I wouldn't call it a parity issue, but in Bedrock Edition it works as I describe above.

        1. 2021-03-16 13-36-31.mkv
          6.30 MB
        2. 2021-03-16 13-38-50.mkv
          8.13 MB
        3. first position.PNG
          first position.PNG
          2.92 MB
        4. second position.PNG
          second position.PNG
          2.71 MB

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            numeritos Numeritos
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              Created:
              Updated:
              Resolved: