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  1. Minecraft: Java Edition
  2. MC-224363

OpenGL debug message, id=1282, source=API, type=ERROR, severity=HIGH, message=GL_INVALID_OPERATION error generated.

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.16.5
    • None
    • Unconfirmed
    • (Unassigned)

      This is the error that appears in the logs,
       

      The full log is as shown:

       
      06:24:34.813 Preparing to launch minecraft client for 1.16.5
       
      06:24:35.944 Checking installations.
       
      06:24:35.947 Minecraft client 1.16.5 is ready to start.
       
      06:24:35.947 Starting!
       
      06:24:37.152 Using default game log configuration client-1.12.xml (outputs XML)
       
      06:24:41.355 Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
       
      06:24:42.331 Setting user: gganimeotaku
       
      06:24:42.591 Backend library: LWJGL version 3.2.2 build 10
       
      06:24:45.594 Narrator library for x64 successfully loaded
       
      06:24:45.685 Reloading ResourceManager: Default
       
      06:24:46.954 OpenGL debug message, id=1282, source=API, type=ERROR, severity=HIGH, message=GL_INVALID_OPERATION error generated.
       
      06:24:47.092 OpenGL debug message, id=1282, source=API, type=ERROR, severity=HIGH, message=GL_INVALID_OPERATION error generated.
       
      06:24:47.474 OpenGL debug message, id=1282, source=API, type=ERROR, severity=HIGH, message=GL_INVALID_OPERATION error generated.
       
      06:24:47.731 OpenGL debug message, id=1282, source=API, type=ERROR, severity=HIGH, message=GL_INVALID_OPERATION error generated.
       

       
       
      The result is a hanging loading screen followed by a crash.
      This happens when launching in the following method
      Steam > Minecraft Launcher > Minecraft (most recent release version)
       
      The reason for launching through steam is to enable controller support, this is because I have poor hand-eye co-ordination, and I planned to do a moderate sized project on a laptop, so the best method for control for me is using a controller.

            Unassigned Unassigned
            animeotaku Alain Graham
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              Created:
              Updated:
              Resolved: