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Bug
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Resolution: Duplicate
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None
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1.17
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None
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Unconfirmed
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(Unassigned)
When i start game i get this message:
''The game crashed whilst mouseclicked event handler
Error: java.lang.OutOfMemoryError: Java heap space
Exit Code: -1 ''
full crash report:
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 27. 06. 2021. 16:32
Description: mouseClicked event handler
java.lang.OutOfMemoryError: Java heap space
at java.base/java.util.ArrayList.<init>(ArrayList.java:156)
at com.google.common.collect.Lists.newArrayListWithCapacity(Lists.java:190)
at ng$1.a(SourceFile:40)
at ng$1.b(SourceFile:25)
at na.a(SourceFile:428)
at na$1.a(SourceFile:71)
at na$1.b(SourceFile:57)
at na.a(SourceFile:428)
at na$1.a(SourceFile:71)
at na$1.b(SourceFile:57)
at na.a(SourceFile:428)
at na$1.a(SourceFile:71)
at na$1.b(SourceFile:57)
at nk.a(SourceFile:108)
at nk.a(SourceFile:75)
at nk.a(SourceFile:32)
at nk.a(SourceFile:26)
at dib.a(SourceFile:229)
at dib$$Lambda$4037/0x000000010099f068.apply(Unknown Source)
at dib.a(SourceFile:178)
at dib.b(SourceFile:157)
at eek.a(SourceFile:93)
at eek.<init>(SourceFile:85)
at eeh.b(SourceFile:63)
at eap.b(SourceFile:387)
at dvo.a(SourceFile:986)
at eau.d(SourceFile:144)
at eau$$Lambda$3439/0x00000001008d7480.onPress(Unknown Source)
at dwz.c(SourceFile:40)
at dwt.a(SourceFile:16)
at dwx.a(SourceFile:121)
at dxw.a(SourceFile:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Render thread
Stacktrace:
at java.base/java.util.ArrayList.<init>(ArrayList.java:156)
at com.google.common.collect.Lists.newArrayListWithCapacity(Lists.java:190)
at ng$1.a(SourceFile:40)
at ng$1.b(SourceFile:25)
at na.a(SourceFile:428)
at na$1.a(SourceFile:71)
at na$1.b(SourceFile:57)
at na.a(SourceFile:428)
at na$1.a(SourceFile:71)
at na$1.b(SourceFile:57)
at na.a(SourceFile:428)
at na$1.a(SourceFile:71)
at na$1.b(SourceFile:57)
at nk.a(SourceFile:108)
at nk.a(SourceFile:75)
at nk.a(SourceFile:32)
at nk.a(SourceFile:26)
at dib.a(SourceFile:229)
at dib$$Lambda$4037/0x000000010099f068.apply(Unknown Source)
– Affected screen –
Details:
Screen name: eau
Stacktrace:
at eap.a(SourceFile:493)
at dvp.a(SourceFile:94)
at dvp.c(SourceFile:165)
at aqu.execute(SourceFile:101)
at dvp.b(SourceFile:165)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3101)
at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:165)
at dpq.e(SourceFile:310)
at dvo.f(SourceFile:1139)
at dvo.e(SourceFile:730)
at net.minecraft.client.main.Main.main(SourceFile:217)
– Last reload –
Details:
Reload number: 1
Reload reason: initial
Finished: Yes
Packs: Default
– System Details –
Details:
Minecraft Version: 1.17
Minecraft Version ID: 1.17
Operating System: Windows 10 (amd64) version 10.0
Java Version: 16.0.1, Microsoft
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
Memory: 1903544240 bytes (1815 MiB) / 2147483648 bytes (2048 MiB) up to 2147483648 bytes (2048 MiB)
CPUs: 4
Processor Vendor: GenuineIntel
Processor Name: Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz
Identifier: Intel64 Family 6 Model 58 Stepping 9
Microarchitecture: Ivy Bridge (Client)
Frequency (GHz): 3,19
Number of physical packages: 1
Number of physical CPUs: 4
Number of logical CPUs: 4
Graphics card #0 name: AMD Radeon HD 7700 Series
Graphics card #0 vendor: Advanced Micro Devices, Inc. (0x1002)
Graphics card #0 VRAM (MB): 1024,00
Graphics card #0 deviceId: 0x683d
Graphics card #0 versionInfo: DriverVersion=27.20.1034.6
Memory slot #0 capacity (MB): 4096,00
Memory slot #0 clockSpeed (GHz): 1,33
Memory slot #0 type: DDR3
Virtual memory max (MB): 9211,45
Virtual memory used (MB): 7255,13
Swap memory total (MB): 5151,98
Swap memory used (MB): 322,73
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.17
Backend library: LWJGL version 3.2.2 build 10
Backend API: AMD Radeon HD 7700 Series GL version 3.2.13596 Core Profile Forward-Compatible Context 20.10.35.02 27.20.1034.6, ATI Technologies Inc.
Window size: 854x480
GL Caps: Using framebuffer using OpenGL 3.2
GL debug messages:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Graphics mode: fast
Resource Packs: vanilla
Current Language: English (US)
CPU: 4x Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz
- duplicates
-
MC-229722 Crash at the start of the game
- Resolved