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Bug
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Resolution: Unresolved
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None
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1.17, 1.17.1, 1.18 Pre-release 1, 1.18.1 Release Candidate 2, 1.18.1, 22w06a, 22w18a, 1.19, 1.19.1 Pre-release 1, 1.19.1, 1.19.2, 1.19.4, 1.20.1, 1.20.4, 1.20.5 Release Candidate 2, 1.21.4, 25w03a
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None
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Confirmed
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Rendering
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Low
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Platform
Beacon lose it's color and only silhouette (only shape) visible after some distance.
Can be seen at any render distance (if highter, beacon beam become "ghost" after more blocks. First day screenshot is 11 chunks, second is 5). When using a spyglass this can be seen better.
Notes:
MC-166111shows that in the past the beacon beam was not affected by fog at all.- After the fix for
MC-32452, the fog now spans across the full screen. The fog at the center of your view however still occludes the beacon beam. To see the beacon's color properly, it has to be at the right or left edge of your screen/view:
- is duplicated by
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MC-231802 Beacon only visible at edge of screen.
- Resolved
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MC-279985 Colored beacons look white when you are looking directly at them from a large distance
- Resolved
- relates to
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MC-259671 Beacon beam in the distance not rendering properly when player is inside another beacon beam
- Open
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MC-279049 Fog on beacon beams is spherical, rather than cylindrical
- Open
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MC-166111 Beacon beams are not hidden in the fog
- Resolved
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MC-222104 Beacon beam fog is incorrectly computed
- Resolved