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  1. Minecraft: Java Edition
  2. MC-231570

"killed_by_player" condition does not work if placed at the first level

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.17.1
    • None
    • Windows 10
    • Unconfirmed
    • (Unassigned)

      The bug:

      The "killed_by_player" condition does not work if it is placed at the first level (same level as "type" and "pool").

      How to reproduce the set-up:

      1. Download the test data pack (which makes blaze exactly 1 blaze rod every time with the bugged condition) and put it in a world.
      2. Go in the world and summon a blaze.
      3. Kill it by placing a water bucket near it.

      What I expected:

      The blaze drops nothing.

      What actually happened:

      The blaze drops no experience but does drop 1 blaze rod, even though it is not killed by a player.

      Notes: When I added the condition to the blaze rod entry, it worked as intended. The bug only occurs when the condition is placed at the first level.

            Unassigned Unassigned
            SuperBuildcraft Nguyen Thanh
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              Created:
              Updated:
              Resolved: