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  1. Minecraft: Java Edition
  2. MC-232052

Error: java.lang.NullPointerException: Ticking screen

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.17.1
    • None
    • Windows 10
    • Unconfirmed
    • (Unassigned)

      Hello, could anyone help me with a minecraft bug? When I enter minecraft after about 2 minutes, it turns off, it shows this message Error: java.lang.NullPointerException: Ticking screen. Reinstalling minecraft, java deleting folders, playing without opti fine, NOTHING helped. Does anyone know how to fix this? if so, please help.

      ALL MC VERSIONS

      Crash report:

      ---- Minecraft Crash Report ----
      // Uh... Did I do that?

      Time: 14.07.21 08:30
      Description: Rendering screen

      java.lang.NullPointerException: Rendering screen
      at drm.a(SourceFile:269)
      at dqi.a(SourceFile:91)
      at dzr.a(GameRenderer.java:824)
      at djw.e(SourceFile:1023)
      at djw.e(SourceFile:656)
      at net.minecraft.client.main.Main.main(SourceFile:215)
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
      at java.lang.reflect.Method.invoke(Method.java:497)
      at net.minecraft.launchwrapper.Launch.launch(Launch.java:159)
      at net.minecraft.launchwrapper.Launch.main(Launch.java:30)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Thread: Render thread
      Stacktrace:
      at drm.a(SourceFile:269)
      at dqi.a(SourceFile:91)

      – Screen render details –
      Details:
      Screen name: dqi
      Mouse location: Scaled: (312, 89). Absolute: (1251.000000, 358.000000)
      Screen size: Scaled: (480, 270). Absolute: (1920, 1080). Scale factor of 4.000000

      – Affected level –
      Details:
      All players: 1 total; [dze['Mr_Ziemniakos'/14549, l='ClientLevel', x=-12958.32, y=63.88, z=2810.56]]
      Chunk stats: Client Chunk Cache: 361, 195
      Level dimension: minecraft:overworld
      Level spawn location: World: (-12960,63,2806), Chunk: (at 0,3,6 in -810,175; contains blocks -12960,0,2800 to -12945,255,2815), Region: (-26,5; contains chunks -832,160 to -801,191, blocks -13312,0,2560 to -12801,255,3071)
      Level time: 80939 game time, 809169951 day time
      Server brand: Waterfall <- Paper
      Server type: Non-integrated multiplayer server
      Stacktrace:
      at dwl.a(ClientWorld.java:617)
      at djw.c(SourceFile:2183)
      at djw.e(SourceFile:674)
      at net.minecraft.client.main.Main.main(SourceFile:215)
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
      at java.lang.reflect.Method.invoke(Method.java:497)
      at net.minecraft.launchwrapper.Launch.launch(Launch.java:159)
      at net.minecraft.launchwrapper.Launch.main(Launch.java:30)

      – System Details –
      Details:
      Minecraft Version: 1.16.2
      Minecraft Version ID: 1.16.2
      Operating System: Windows 10 (amd64) version 10.0
      Java Version: 1.8.0_51, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 1071983168 bytes (1022 MB) / 2147483648 bytes (2048 MB) up to 5368709120 bytes (5120 MB)
      CPUs: 4
      JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx5G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
      Launched Version: 1.16.2-OptiFine_HD_U_G5
      Backend library: LWJGL version 3.2.2 build 10
      Backend API: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 466.63, NVIDIA Corporation
      GL Caps: Using framebuffer using OpenGL 3.0
      Using VBOs: Yes
      Is Modded: Very likely; Jar signature invalidated
      Type: Client (map_client.txt)
      Graphics mode: fancy
      Resource Packs: vanilla
      Current Language: Polski (Polska)
      CPU: 4x Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz
      OptiFine Version: OptiFine_1.16.2_HD_U_G5
      OptiFine Build: 20201106-214250
      Render Distance Chunks: 9
      Mipmaps: 4
      Anisotropic Filtering: 1
      Antialiasing: 0
      Multitexture: false
      Shaders: Sildurs Vibrant Shaders v1.29 High.zip
      OpenGlVersion: 4.6.0 NVIDIA 466.63
      OpenGlRenderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
      OpenGlVendor: NVIDIA Corporation
      CpuCount: 4

            Unassigned Unassigned
            ZiemniakZ Szymon Zimnicki
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              Created:
              Updated:
              Resolved: