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Bug
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Resolution: Awaiting Response
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None
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1.17.1, 21w39a, 1.18.2
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None
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Unconfirmed
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(Unassigned)
Features seem generated after structures during world generation.
This can cause issue with monster_rooms, mineshafts, or even villages when it occurs near from the surface (with ice spike covering some ice village houses for example)
This attached screenshot show a custom configured structure features, using the village type, that generates an undeground room. Each structure of the template_pool are called with the single_pool_element element_type. The geode pierce the soil, replacing both solid and air blocks.