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Bug
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Resolution: Incomplete
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None
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Minecraft 1.6.2
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None
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-- Java --
java version "1.7.0_21"
Java(TM) SE Runtime Environment (build 1.7.0_21-b11)
Java HotSpot(TM) 64-Bit Server VM (build 23.21-b01, mixed mode)
-- System --
Processor: Intel(R) Core(TM) i3-2330M CPU @ 2.20GHz
Installed memory (RAM): 4.00 GB (3.90 usable)
System type: 64-bit Operating System
-- Operating System --
Operating system: Microsoft Windows 7 [Version 6.1.7601]
-- Minecraft --
Version: 1.6.2
Profile Settings...
Resolution: 854 x 480
Java Settings (Advanced)..
JVM Arguments: -Xmx2560m
Experimental Versions enabled-- Java -- java version "1.7.0_21" Java(TM) SE Runtime Environment (build 1.7.0_21-b11) Java HotSpot(TM) 64-Bit Server VM (build 23.21-b01, mixed mode) -- System -- Processor: Intel(R) Core(TM) i3-2330M CPU @ 2.20GHz Installed memory (RAM): 4.00 GB (3.90 usable) System type: 64-bit Operating System -- Operating System -- Operating system: Microsoft Windows 7 [Version 6.1.7601] -- Minecraft -- Version: 1.6.2 Profile Settings... Resolution: 854 x 480 Java Settings (Advanced).. JVM Arguments: -Xmx2560m Experimental Versions enabled
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Unconfirmed
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Creative
Groups of water blocks falling through any distance at all do not update until the POV moves (quite) close by. A video showing this behaviour can be seen here:
https://docs.google.com/file/d/0B_DqKqLT946KajIxWnFjUHYxeFU/edit?usp=sharing