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Bug
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Resolution: Invalid
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None
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1.18, 1.18.1
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None
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Unconfirmed
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(Unassigned)
What I expected would happen: As new chunks are generated using different world terrain generation settings than old chunks, the terrain would blend so as to smoothly transition between the 2 types of terrain.
What actually happens: The blending doesn't happen, and chunk cliffs occur as a result, similar to old versions of Minecraft, as if world blending isn't real.