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Bug
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Resolution: Invalid
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None
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1.18.1
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None
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Unconfirmed
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(Unassigned)
Basically chunk lag may happen if render distance is set to 16 or even near to 16 (for me), the new spherical fog may not be optimized/ may be glitched and cause excessive lag probably due to the new height of the world/ height of the caves.
By putting render distance to something not near to 16 the bug completely disappears