Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-249307

Beacon beam does not render until I get close and look down

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.18.2, 22w12a, 1.19 Pre-release 3, 1.19 Pre-release 4, 1.19 Release Candidate 2, 1.19.1 Pre-release 1
    • Unconfirmed
    • (Unassigned)

      I have a few beacons around my base and after updating to 1.18.2 the beam does not render until I get close and look down (around 5 blocks) after that it stay visible until it's outside render distance.

      I recorded a video: https://youtu.be/3h4UU5nXpbE and attached the world file

      When flying around you're almost always looking down so the beacon render sooner but look how I approach the beacon at 0:40, I was close enough but it only appear when I start looking down.

        1. 2022-03-20_18.08.16.png
          2022-03-20_18.08.16.png
          1.86 MB
        2. 2022-03-20_18.08.29.png
          2022-03-20_18.08.29.png
          2.07 MB
        3. Beacon bug.zip
          9.11 MB

          [MC-249307] Beacon beam does not render until I get close and look down

          See MC-236464. This happens whenever the chunk the beacon is in is reloaded, e.g. by travelling away and returning.

          [Mod] j_p_smith added a comment - See MC-236464 . This happens whenever the chunk the beacon is in is reloaded, e.g. by travelling away and returning.

          Nekzuris added a comment - - edited

          I provided the world file, I deleted unnecessary chunk to make it less than 10mb and changed the world spawn, if it doesn't work /tp -1833 95 200

          I also recorded a video to help you reproduce it

          Nekzuris added a comment - - edited I provided the world file, I deleted unnecessary chunk to make it less than 10mb and changed the world spawn, if it doesn't work /tp -1833 95 200 I also recorded a video to help you reproduce it

          I tried to reproduce this in a test world and couldn't replicate so I'm assuming there's something else going on here.

          Could you maybe also tell us exactly what your video settings are?

          [Mod] violine1101 added a comment - I tried to reproduce this in a test world and couldn't replicate so I'm assuming there's something else going on here. Could you maybe also tell us exactly what your video settings are?

          We do not have enough information to find the cause of this issue.

          Please attach the affected (zipped) world file. If the file size is too large, please upload it somewhere else and then link to it here.

          This issue is being temporarily closed as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

          Quick Links:
          ๐Ÿ““ Bug Tracker Guidelines โ€“ ๐Ÿ’ฌ Community Support โ€“ ๐Ÿ“ง Mojang Support
          ๐Ÿ““ Project Summary โ€“ โœ๏ธ Feedback and Suggestions โ€“ ๐Ÿ“– Game Wiki

          [Mod] violine1101 added a comment - We do not have enough information to find the cause of this issue. Please attach the affected (zipped) world file . If the file size is too large, please upload it somewhere else and then link to it here. This issue is being temporarily closed as Awaiting Response . Once the requested information has been delivered, the report will be reopened automatically. Quick Links : ๐Ÿ““ Bug Tracker Guidelines โ€“ ๐Ÿ’ฌ Community Support โ€“ ๐Ÿ“ง Mojang Support ๐Ÿ““ Project Summary โ€“ โœ๏ธ Feedback and Suggestions โ€“ ๐Ÿ“– Game Wiki

          Nekzuris added a comment -

          When I said 5 blocks it's horizontal distance to the beam, but they use to be at Y9 and I moved them down to Y-55, so maybe there just not start rendering if there are over 150 blocks 3D distance.

          Nekzuris added a comment - When I said 5 blocks it's horizontal distance to the beam, but they use to be at Y9 and I moved them down to Y-55, so maybe there just not start rendering if there are over 150 blocks 3D distance.

          MMK21 added a comment -

          Could you attach a screenshot of the bug occurring, with the F3 debug screen enabled?

          MMK21 added a comment - Could you attach a screenshot of the bug occurring, with the F3 debug screen enabled?

            Unassigned Unassigned
            Nekzuris Nekzuris
            Votes:
            0 Vote for this issue
            Watchers:
            5 Start watching this issue

              Created:
              Updated:
              Resolved: