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Bug
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Resolution: Duplicate
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None
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1.18.2, 22w12a
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None
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Unconfirmed
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(Unassigned)
Description:
When loading a singleplayer world the load function from a datapacks is executed without the player.
How to reproduce:
1. create a world
2. leave world
3. add datapack that tests if a player exists on load (example in attachments)
4. join world
5. look into the logs
Expected:
The datapack finds the player
Reality:
The datapack doesn't find the player
Additional note:
The first ticks are also executed before the player is in the world
- duplicates
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MC-145442 Player does not receive chat and title output produced by functions in #minecraft:load
- Resolved