Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-254219

/playsound does not check if sound exists.

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.19, 1.19.1 Pre-release 4
    • None
    • Unconfirmed
    • (Unassigned)

      Using the /playsound command on a non-existing sound succeeds, even though it does not exist

       

      This creates a warning in output, meaning that it was detected that it wasn't a sound (and is unplayable), unlike handled errors like incomplete commands

       

      fixing this will also:

      1: allow for resource pack self-tests in the press of a button (using conditional command blocks, detect if resource pack is installed via a new sound made by resource pack)

      2: help mappers that may make a typo when spelling a sound from going crazy

            Unassigned Unassigned
            BluTurretNate Nathan Smith
            Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved: