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Bug
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Resolution: Duplicate
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None
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23w03a
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None
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Unconfirmed
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(Unassigned)
Create an advancement (ex: minecraft:entity_hurt_player):
{
"criteria": {
"requirement": {
"trigger": "minecraft:entity_hurt_player"
}
},
"rewards": {
"function": "minecraft:entity_hurt_player"
}
}
Create a function (ex: minecraft:entity_hurt_player):
say Entity Hurt Player advancement revoke @s only minecraft:entity_hurt_player
Now, if you take damage from something other than an entity like a cactus, the advancement will trigger and activate the function...
- duplicates
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MC-116922 entity_hurt_player advancement trigger is triggered for non-entity damage but entity_killed_player is not
- Open